// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\StartEvolutionChoiceEffectVfx.cs using UnityEngine; namespace Wizard.Battle.View.Vfx { public partial class StartEvolutionChoiceEffectVfx { private readonly GameObject _epIconObject; private bool _isExeption; public StartEvolutionChoiceEffectVfx(GameObject epIconObject, bool isExeption) { } public void Play() { } } }