using System.Collections.Generic; using LitJson; namespace Wizard; public class QuestDeckListTask : BaseTask { public class QuestDeckListTaskParam : BaseParam { public int quest_stage_id; } public DeckGroupListData DeckGroupListData { get; private set; } public List BonusFormatList { get; private set; } public List BonusClassList { get; private set; } public QuestDeckListTask() { base.type = ApiType.Type.QuestGetDeckList; } public void SetParameter(int questStageId) { QuestDeckListTaskParam questDeckListTaskParam = new QuestDeckListTaskParam(); questDeckListTaskParam.quest_stage_id = questStageId; base.Params = questDeckListTaskParam; } protected override int Parse() { int num = base.Parse(); if (num != 1) { return num; } JsonData jsonData = base.ResponseData["data"]; GameMgr.GetIns().GetDataMgr().SetMaintenanceCardIds(base.ResponseData["data"]["maintenance_card_list"]); DeckGroupListData = new DeckGroupListData(jsonData, Format.All); DeckGroupListData.RemoveUseSubClassDeckList(); BonusFormatList = new List(); for (int i = 0; i < jsonData["bonus_deck_format"].Count; i++) { BonusFormatList.Add(Data.ParseApiFormat(jsonData["bonus_deck_format"][i].ToInt())); } BonusClassList = new List(); for (int j = 0; j < jsonData["bonus_class_id"].Count; j++) { BonusClassList.Add((CardBasePrm.ClanType)jsonData["bonus_class_id"][j].ToInt()); } return num; } }