using System; using System.Collections.Generic; using Wizard.DeckCardEdit; namespace Wizard; public interface IFormatBehavior { string Name { get; } string SmallIconSpriteName { get; } CardMaster.CardMasterId CardMasterId { get; } GenerateDeckCodeTask.SubmitDeckType DeckCodeType { get; } bool ExistsRestrictedCard { get; } List SortedDeckUsableCardList { get; } int DeckCardNumMin { get; } int DeckCardNumMax { get; } int DeckSameKindCardNumMax { get; } int DeckSavableCardNumMax { get; } bool IsShowDeckName { get; } bool IsEmphasizeDeckCardShortage { get; } bool IsEmphasizeDeckCardOverage { get; } bool IsSavableLastSelectDeck { get; } bool IsShowFirstTipsAtDeckEdit { get; } bool IsShowAutoDeckCreateButtonAtDeckEdit { get; } bool IsCraftableCardAtDeckEdit { get; } UIManager.ViewScene DeckEditBackScene { get; } Action DeckSaveFunc { get; } bool UseSubClass { get; } List AvailableCardSetNameList { get; } bool IsShowPrizeCardSetFilter { get; } bool IsShowPhantomCardSetFilter { get; } bool IsShowFormatFilter { get; } bool IsShowFavoriteFilter { get; } bool IsShowSpotCardFilter { get; } bool IsConventionMode { get; } bool CanShowQRCode { get; } bool IsEnableDeckShareButton(int cardNum, int cardNumMax); IDictionary GetCardPool(bool isIncludingSpotCard); Dictionary ClonePossessionCardDictionary(bool isIncludingSpotCard); int GetPossessionCardNum(int cardId, bool isIncludingSpotCard); int GetPossessionBaseCardNum(int baseCardId, bool isIncludingSpotCard); }