using System.Collections.Generic; using System.Linq; namespace Wizard; public class EmblemMgr { private List _list = new List(); public void Add(Emblem emblem) { _list.Add(emblem); } public List GetList() { return _list; } public bool IsContainsInMaster(long id) { return _list.Find((Emblem x) => x._id == id) != null; } public Emblem Get(long id) { Emblem emblem = _list.Find((Emblem x) => x._id == id); if (emblem == null) { emblem = Get(Data.Load.data.DefaultEmblemId); } if (emblem != null && !emblem.IsEnableInCurrentLanguage) { emblem = Get(Data.Load.data.DefaultEmblemId); } return emblem; } public string GetResourcePath(long id) { return Get(id)._path; } public void Acquired(long id) { Get(id).Acquired(); } public void UnsetNew(long id) { Get(id).UnsetNew(); } public void SetNew(long id) { Get(id).SetNew(); } public void SetFavorite(long id, bool favorite) { Get(id).SetFavorite(favorite); } public IEnumerable GetFavorites() { return from x in _list.FindAll((Emblem x) => x.IsFavorite) select x._id; } }