using System.Collections.Generic; namespace Wizard; public class AIWhenPlayKeywordSkill : AIWhenPlayTagArgument { private readonly AIScriptTokenArgType _skillType; protected override bool _isSelectCountImplemented => true; public AIWhenPlayKeywordSkill(string text, AIScriptTokenArgType skill) : base(text) { _skillType = skill; } protected override List GetCandidateRange(AIVirtualField field) { return field.CardListSet.AllReferableCards; } public override void Execute(AIVirtualCard tagOwner, AIVirtualField field, List playPtn, AISituationInfo situation = null) { List targetsFromField = GetTargetsFromField(tagOwner, field, playPtn, situation); if (targetsFromField != null && targetsFromField.Count > 0) { switch (base.SelectType) { case AIScriptTokenArgType.ALL_SELECT: AISkillSimulationUtility.GiveSkillToAll(targetsFromField, field, _skillType); break; case AIScriptTokenArgType.RANDOM_SELECT: { int selectCount = GetSelectCount(tagOwner, field, playPtn, situation); AISkillSimulationUtility.GiveSkillRandom(targetsFromField, selectCount, field, _skillType); break; } case AIScriptTokenArgType.TARGET_SELECT: case AIScriptTokenArgType.SECOND_TARGET_SELECT: AISkillSimulationUtility.ExecuteTargetSelectGiveSkill(targetsFromField, tagOwner, field, playPtn, situation, _skillType, base.SelectType, GetSelectCount(tagOwner, field, playPtn, situation)); break; case AIScriptTokenArgType.RANDOM_MULTI_SELECT: break; } } } protected override void CreateLegalSelectTypes() { base.LegalSelectTypes = new AIScriptTokenArgType[4] { AIScriptTokenArgType.ALL_SELECT, AIScriptTokenArgType.RANDOM_SELECT, AIScriptTokenArgType.TARGET_SELECT, AIScriptTokenArgType.SECOND_TARGET_SELECT }; } public override List GetFilteredTargets(List candidates, AIVirtualCard tagOwner, List playPtn, AISituationInfo situation, bool isBlockDead = true) { if (AISkillSimulationUtility.IsFollowerOnlySkillType(_skillType)) { return AIFilteringUtility.FilteringForFollowerOnly(candidates, tagOwner, base.Filters, playPtn, situation, isBlockDead); } return base.GetFilteredTargets(candidates, tagOwner, playPtn, situation, isBlockDead); } }