using System.Collections.Generic; namespace Wizard; public class AIWhenPlayDamage : AIWhenPlayTagArgument { private AIPolishConvertedExpression _damageArg; private AIPolishConvertedExpression _countArg; private readonly int EXECUTE_COUNT_ARG_OFFSET = 1; private readonly int DAMAGE_ARG_OFFSET = 2; protected override int SELECT_TYPE_OFFSET => 3; public AIWhenPlayDamage(string text) : base(text) { } protected override void InitExpressions(string text) { base.InitExpressions(text); _damageArg = _exprList[_exprList.Count - DAMAGE_ARG_OFFSET]; _countArg = _exprList[_exprList.Count - EXECUTE_COUNT_ARG_OFFSET]; } protected override void CreateLegalSelectTypes() { base.LegalSelectTypes = new AIScriptTokenArgType[6] { AIScriptTokenArgType.ALL_SELECT, AIScriptTokenArgType.RANDOM_SELECT, AIScriptTokenArgType.TARGET_SELECT, AIScriptTokenArgType.SECOND_TARGET_SELECT, AIScriptTokenArgType.DIVIDED_SELECT, AIScriptTokenArgType.RANDOM_MULTI_SELECT }; } public override void Execute(AIVirtualCard tagOwner, AIVirtualField field, List playPtn, AISituationInfo situation = null) { List targetsFromField = GetTargetsFromField(tagOwner, field, playPtn, situation); if (targetsFromField == null || targetsFromField.Count <= 0) { return; } int num = (int)_damageArg.EvalArg(tagOwner, playPtn, field, situation); int num2 = (int)_countArg.EvalArg(tagOwner, playPtn, field, situation); switch (base.SelectType) { case AIScriptTokenArgType.ALL_SELECT: { UpdateSituationRemovalType(situation); for (int j = 0; j < num2; j++) { AIDamageSimulationUtility.DamageAll(targetsFromField, tagOwner, field, num, situation); } break; } case AIScriptTokenArgType.RANDOM_SELECT: { for (int k = 0; k < num2; k++) { AIDamageSimulationUtility.DamageRandom(targetsFromField, tagOwner, field, num, situation); } break; } case AIScriptTokenArgType.TARGET_SELECT: case AIScriptTokenArgType.SECOND_TARGET_SELECT: AIDamageSimulationUtility.ExecuteTargetSelectDamage(tagOwner, targetsFromField, field, playPtn, situation, base.SelectType, num, num2); break; case AIScriptTokenArgType.DIVIDED_SELECT: { for (int i = 0; i < num2; i++) { AIDamageSimulationUtility.DamageOldOrderedTargets(targetsFromField, num, tagOwner, field, playPtn, situation); } break; } case AIScriptTokenArgType.RANDOM_MULTI_SELECT: AIDamageSimulationUtility.DamageRandomMultiSelect(targetsFromField, tagOwner, field, num, num2, situation); break; default: AIConsoleUtility.LogError("AIPlayDamage.Execute() Error!! SelectType=" + base.SelectType); break; } } public override void TargetLifePrediction(AIVirtualCard target, AIVirtualCard owner, AIVirtualField field, List playPtn, AISituationInfo situation, LifeRecord targetLifeRecord) { if (base.SelectType != AIScriptTokenArgType.ALL_SELECT || (!target.IsLeader && !target.IsUnit) || !AIFilteringUtility.CheckMatchTargetFiltering(target, field.CardListSet.BothClassAndInplayCards, base.Filters, playPtn, owner, situation)) { return; } int damageAmount = (int)_damageArg.EvalArg(owner, playPtn, field, situation); int num = (int)_countArg.EvalArg(owner, playPtn, field, situation); for (int i = 0; i < num; i++) { int num2 = target.SimulateDamageAmount(damageAmount, isSkillDamage: true, owner.IsSpell); targetLifeRecord.CurrentLife -= num2; if (targetLifeRecord.CurrentLife <= 0) { break; } } } public override void MultipleTargetLifePrediction(List targetList, AIVirtualCard owner, AIVirtualField field, List playPtn, AISituationInfo situation, List lifeList) { if (base.SelectType != AIScriptTokenArgType.ALL_SELECT) { return; } int damageAmount = (int)_damageArg.EvalArg(owner, playPtn, field, situation); int num = (int)_countArg.EvalArg(owner, playPtn, field, situation); for (int i = 0; i < targetList.Count; i++) { AIVirtualCard aIVirtualCard = targetList[i]; LifeRecord lifeRecord = lifeList[i]; if ((!aIVirtualCard.IsLeader && !aIVirtualCard.IsUnit) || !AIFilteringUtility.CheckMatchTargetFiltering(aIVirtualCard, field.CardListSet.BothClassAndInplayCards, base.Filters, playPtn, owner, situation)) { continue; } for (int j = 0; j < num; j++) { int num2 = aIVirtualCard.SimulateDamageAmount(damageAmount, isSkillDamage: true, owner.IsSpell); lifeRecord.CurrentLife -= num2; if (lifeRecord.CurrentLife <= 0) { if (aIVirtualCard.IsDestroyByBanish) { situation.RegisterOwnBanishedCard(aIVirtualCard); } else { situation.RegisterOwnDestroyedCard(aIVirtualCard); } break; } } } } public override List GetFilteredTargets(List candidates, AIVirtualCard tagOwner, List playPtn, AISituationInfo situation, bool isBlockDead = true) { return AIFilteringUtility.FilteringForStatusEffectiveAbility(candidates, tagOwner, base.Filters, playPtn, situation, isAttackEffective: false, isBlockDead); } public override AIRemovalType GetRemovalType() { return AIRemovalType.Damage; } }