using System.Collections.Generic; namespace Wizard; public class AIWhenPlayChangeCost : AIWhenPlayTagArgument { private AIPolishConvertedExpression _costValue; private const int COST_VALUE_ARG_OFFSET = 1; private const int COST_TYPE_ARG_OFFSET = 2; private readonly AIScriptTokenArgType[] _legalCostTypeArgs = new AIScriptTokenArgType[2] { AIScriptTokenArgType.ADD, AIScriptTokenArgType.SET }; protected override int SELECT_TYPE_OFFSET => 3; public AIScriptTokenArgType CostVariableType { get; private set; } public AIWhenPlayChangeCost(string text) : base(text) { } protected override void InitExpressions(string text) { base.InitExpressions(text); _costValue = _exprList[_exprList.Count - 1]; CostVariableType = AIPlayTagInitializingUtility.CreateSingleArgType(_exprList[_exprList.Count - 2], _legalCostTypeArgs); } protected override List GetCandidateRange(AIVirtualField field) { return field.GetSimulationHandCards(); } protected override void CreateLegalSelectTypes() { base.LegalSelectTypes = new AIScriptTokenArgType[3] { AIScriptTokenArgType.ALL_SELECT, AIScriptTokenArgType.TARGET_SELECT, AIScriptTokenArgType.SECOND_TARGET_SELECT }; } public override TargetSelectType GetTargetSelectType() { return TargetSelectType.NormalRuleBase; } public override List GetTargetsFromField(AIVirtualCard owner, AIVirtualField field, List playPtn, AISituationInfo situation, bool isBlockDead = true) { List candidateRange = GetCandidateRange(field); return GetFilteredTargets(candidateRange, owner, playPtn, situation, isBlockDead); } public override void ExecuteForPlayPtnEvaluation(AIVirtualCard owner, AIVirtualField field, List playPtn, AISituationInfo situation) { Execute(owner, field, playPtn, situation); } public override void PseudoExecute(AIVirtualField field, AISinglePlayptnRecord record, PlayedCardInfo playInfo, AIVirtualTargetSelectAction situation) { Execute(playInfo.Card, field, record.PlayPtn, situation); } public override void Execute(AIVirtualCard tagOwner, AIVirtualField field, List playPtn, AISituationInfo situation = null) { List targetsFromField = GetTargetsFromField(tagOwner, field, playPtn, situation); if (targetsFromField == null || targetsFromField.Count <= 0) { AIConsoleUtility.Log("AIWhenPlayChangeCost: filtered target is nothing"); return; } int costValue = GetCostValue(tagOwner, field, playPtn, situation); AIChangeCostSimulationUtility.ExecuteCostChange(CostVariableType, base.SelectType, costValue, tagOwner, targetsFromField, situation, field); } public override void RegisterRuleBaseTargets(List candidates, AIVirtualCard actor, AIVirtualField field, AIVirtualTargetSelectAction situation, ref List targetList) { base.RegisterRuleBaseTargets(candidates, actor, field, situation, ref targetList); AIVirtualCard aIVirtualCard = AIChangeCostSimulationUtility.SelectTargetForChangeCost(actor, candidates, AISelectTargetPattern.Best); if (aIVirtualCard != null) { targetList = AIParamQuery.AddElementToList(aIVirtualCard, targetList); } } public int GetCostValue(AIVirtualCard tagOwner, AIVirtualField field, List playPtn, AISituationInfo situation) { if (_costValue == null) { AIConsoleUtility.LogError("AIWhenPlayChangeCost.GetCostValue() error!! _costValue is null"); return 0; } return (int)_costValue.EvalArg(tagOwner, playPtn, field, situation); } }