using System.Collections.Generic; namespace Wizard; public class AIOtherSummonDestroy : AITriggerAndTargetFiltersTagBase { private const int SELECT_TYPE_ARG_OFFSET = 1; public AIScriptTokenArgType SelectType { get; private set; } protected override int NON_FILTER_FIRST_OFFSET => 1; public AIOtherSummonDestroy(string text) : base(text) { } protected override void InitExpressions(string text) { base.InitExpressions(text); SelectType = AIPlayTagInitializingUtility.CreateSingleArgType(_exprList[_exprList.Count - 1], base.LegalSelectTypes); } protected override void RunTagMethod(List targets, AIVirtualField field, AIVirtualCard tagOwner, List playPtn, AISituationInfo situation) { base.RunTagMethod(targets, field, tagOwner, playPtn, situation); if (targets != null && targets.Count > 0) { switch (SelectType) { case AIScriptTokenArgType.ALL_SELECT: AISkillSimulationUtility.DestroyAll(targets, field, situation); break; case AIScriptTokenArgType.RANDOM_SELECT: AISkillSimulationUtility.DestroyRandom(targets, tagOwner, field, playPtn, situation); break; default: AIConsoleUtility.LogError($"AIOtherSummonDestroy: Unsupported select type. type:{SelectType}"); break; } } } protected override List GetCandidateRange(AIVirtualField field) { return field.CardListSet.BothInplayCards; } }