using System.Collections.Generic; namespace Wizard; public class AIOtherEvoBonus : AIScriptArgumentExpressions { private AIPolishConvertedExpression valueArg; public AIOtherEvoBonus(string text) : base(text) { } protected override void InitExpressions(string text) { base.InitExpressions(text); valueArg = _exprList[0]; } public float GetEvaluateValue(AIVirtualCard tagOwner, AISituationInfo situation, List playPtn) { return valueArg.EvalArg(tagOwner, playPtn, tagOwner.SelfField, situation); } }