using System.Collections.Generic; namespace Wizard; public class AIModifyValue : AIFiltersArgument { private AIPolishConvertedExpression _modifyValueArg; private const int MODIFY_VALUE_ARG_OFFSET = 1; protected override int NON_FILTER_FIRST_OFFSET => 1; public AIModifyValue(string text) : base(text) { } protected override void InitExpressions(string text) { base.InitExpressions(text); _ = _exprList.Count; _ = 1; _modifyValueArg = _exprList[_exprList.Count - 1]; } public int GetModifiedValue(AIVirtualCard tagOwner, AIVirtualCard targetCard, List playPtn, AISituationInfo situation, int originalValue) { if (!AIFilteringUtility.CheckMatchTargetFiltering(targetCard, null, base.Filters, playPtn, tagOwner, null)) { return originalValue; } return (int)_modifyValueArg.EvalArg(tagOwner, playPtn, tagOwner.SelfField, situation); } }