using System.Collections.Generic; namespace Wizard; public class AIDamagedHeal : AIFiltersAndSelectTypeArgument { private const int HEAL_AMOUNT_OFFSET = 1; private AIPolishConvertedExpression _healAmount; protected override int SELECT_TYPE_OFFSET => 2; public AIDamagedHeal(string text) : base(text) { } protected override void InitExpressions(string text) { base.InitExpressions(text); _healAmount = _exprList[_exprList.Count - 1]; } protected override void CreateLegalSelectTypes() { base.LegalSelectTypes = new AIScriptTokenArgType[1] { AIScriptTokenArgType.ALL_SELECT }; } public override List GetTargetsFromField(AIVirtualCard owner, AIVirtualField field, List playPtn, AISituationInfo situation, bool isBlockDead = true) { List candidateRange = GetCandidateRange(field); return GetFilteredTargets(candidateRange, owner, playPtn, situation, isBlockDead); } public override List GetFilteredTargets(List candidates, AIVirtualCard tagOwner, List playPtn, AISituationInfo situation, bool isBlockDead = true) { return AIFilteringUtility.FilteringForStatusEffectiveAbility(candidates, tagOwner, base.Filters, playPtn, situation, isAttackEffective: false, isBlockDead); } public override void Execute(AIVirtualCard tagOwner, AIVirtualField field, List playPtn, AISituationInfo situation = null) { base.Execute(tagOwner, field, playPtn, situation); List targetsFromField = GetTargetsFromField(tagOwner, field, playPtn, situation); if (targetsFromField != null && targetsFromField.Count > 0) { int healAmount = GetHealAmount(tagOwner, field, playPtn, situation); if (base.SelectType == AIScriptTokenArgType.ALL_SELECT) { AISkillSimulationUtility.HealAll(targetsFromField, field, healAmount, playPtn, situation); } } } public int GetHealAmount(AIVirtualCard tagOwner, AIVirtualField field, List playPtn, AISituationInfo situation) { if (_healAmount == null) { AIConsoleUtility.LogError("AIDamagedHeal error!! _healAmount is null!"); return 0; } return (int)_healAmount.EvalArg(tagOwner, playPtn, field, situation); } }