using System.Collections.Generic; namespace Wizard; public class AIAttackAttackableCount : AIWhenAttackOrWhenFightTagArgument { private AIPolishConvertedExpression _attackableCountArg; private const int ATTACKABLE_COUNT_ARG_OFFSET = 1; protected override int SELECT_TYPE_OFFSET => 2; public AIAttackAttackableCount(string text) : base(text) { } protected override void InitExpressions(string text) { base.InitExpressions(text); _attackableCountArg = _exprList[_exprList.Count - 1]; } public override void Execute(AIVirtualCard tagOwner, AIVirtualField field, List playPtn, AISituationInfo situation = null) { List targetsFromField = GetTargetsFromField(tagOwner, field, playPtn, situation); if (targetsFromField != null && targetsFromField.Count > 0) { int attackableCount = (int)_attackableCountArg.EvalArg(tagOwner, playPtn, tagOwner.SelfField, situation); if (base.SelectType == AIScriptTokenArgType.ALL_SELECT) { AIAttackableCountSimulationUtility.ExecuteChangeAttackableCountAll(targetsFromField, attackableCount); } } } protected override void CreateLegalSelectTypes() { base.LegalSelectTypes = new AIScriptTokenArgType[1] { AIScriptTokenArgType.ALL_SELECT }; } public override List GetFilteredTargets(List candidates, AIVirtualCard tagOwner, List playPtn, AISituationInfo situation, bool isBlockDead = true) { return AIFilteringUtility.FilteringForFollowerOnly(candidates, tagOwner, base.Filters, playPtn, situation, isBlockDead); } protected override List GetCandidateRange(AIVirtualField field) { return field.CardListSet.BothInplayCards; } }