using System.Collections.Generic; using Wizard.Battle; public class SkillTargetGamePlayCardsFilter : ISkillTargetFilter { public IEnumerable Filtering(IEnumerable battlePlayerInfos, SkillConditionCheckerOption option) { List list = new List(); foreach (IBattlePlayerReadOnlyInfo battlePlayerInfo in battlePlayerInfos) { list.AddRange(battlePlayerInfo.SkillInfoGamePlayCards); } return list; } }