using System.Linq; using Wizard.Battle.View.Vfx; public class Skill_change_rally_count : SkillBase { public Skill_change_rally_count(SkillParameter skillPrm, string option) : base(skillPrm, option) { } public override VfxWithLoading Start(CallParameter parameter) { int addCount = base.OptionValue.GetInt(SkillFilterCreator.ContentKeyword.add_rally_count, 0); BattleCardBase[] array = parameter.targetCards.ToArray(); for (int i = 0; i < array.Length; i++) { array[i].SelfBattlePlayer.AddRallyCount(addCount); } return NullVfxWithLoading.GetInstance(); } }