namespace SVSim.BattleNode.Bridge;
///
/// Known values for — the prod do_matching battle-mode id,
/// forwarded verbatim onto the wire (battleType field on BattleStart). Names the otherwise
/// magic 11. Distinct from the enum (Pvp/Bot), which is the
/// session topology, not the game mode.
///
public static class BattleModes
{
/// Take Two (TK2) — the two-pick draft mode the v1 captures were taken from. Prod
/// rank-battle frames carry the same value (see MatchContextBuilder).
public const int TakeTwo = 11;
}