// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\SummonUnitOverflowVfx.cs using UnityEngine; using Wizard.Battle.Resource; namespace Wizard.Battle.View.Vfx { public partial class SummonUnitOverflowVfx { public SummonUnitOverflowVfx(BattleCardBase pickCard, int overflowIndex, bool isToken, IBattleResourceMgr resourceMgr, VfxBase summonEffect = null) { } } }