// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\StopEvolutionChoiceEffectVfx.cs using UnityEngine; namespace Wizard.Battle.View.Vfx { public partial class StopEvolutionChoiceEffectVfx { private readonly GameObject _epIconObject; public StopEvolutionChoiceEffectVfx(GameObject epIconObject) { } public void Play() { } } }