// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\StartEvolutionTargetFocusVfx.cs using UnityEngine; namespace Wizard.Battle.View.Vfx { public partial class StartEvolutionTargetFocusVfx { private GameObject _gameObject; public StartEvolutionTargetFocusVfx(GameObject gameObject) { } public void Play() { } } }