// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.RoomMatch\RoomRuleSetting.cs using System; namespace Wizard.RoomMatch { public partial class RoomRuleSetting { public Action OnDecide; public Action OnCancel; public BattleParameter BattleParameterInstance { get; set; } public bool EnableFriendWatch { get; set; } public bool EnableGuildWatch { get; set; } public bool Is2Pick { get; set; } public RoomRuleSetting() { } public void CopyFrom(RoomRuleSetting src) { } public static string GetTopBarString(BattleParameter battleParameter, bool isTournament) => default!; public static string GetBattleTypeString(BattleParameter battleParameter) => default!; public static string GetWinTypeString(RoomConnectController.BattleRule rule) => default!; } }