// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23/Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult/Parameter.cs using System; using UnityEngine; namespace Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult { public partial class Parameter { public MonoBehaviour CoroutineObject { get; set; } public SelectedStoryInfo SelectedStoryInfo { get; set; } public Format DeckSelectionDialogDefaultFormat { get; set; } public DeckAttributeType DeckSelectionDialogDefaultAttribute { get; set; } public Action DeckSelectionDialogCloseCallback { get; set; } public Action DeckDecideCallback { get; set; } public bool IsPlayVoice { get; set; } public ScenarioTemporaryVoice.DownloadInfo TemporaryVoiceDownloadInfo { get; set; } public DialogBase DeckSelectionDialog { get; set; } public DeckData DeckData { get; set; } public ClassCharacterMasterData ChapterCharaData { get; set; } public int SectionId { get; set; } public int? SectionCharaId { get; set; } public int? SectionClassId { get; set; } public StoryChapterData ChapterData { get; set; } public string ChapterId { get; set; } public int? SubChapterId { get; set; } public int ChapterCharaId { get; set; } public int ChapterClassId { get; set; } public ClassCharacterMasterData CharaDataSelectedInSummaryDialog { get; set; } public Parameter(MonoBehaviour coroutineObject, SelectedStoryInfo selectedStoryInfo, Format deckSelectionDialogDefaultFormat, DeckAttributeType deckSelectionDialogDefaultAttribute, Action deckSelectionDialogCloseCallback, Action deckDecideCallback) { } } }