// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View\FieldBattleCardView.cs using System.Collections.Generic; using Cute; using UnityEngine; using Wizard.Battle.View.Vfx; namespace Wizard.Battle.View { public partial class FieldBattleCardView { public GameObject ChantCountIcon { get; set; } public FieldBattleCardView(BuildInfo buildInfo) : base(buildInfo) { } public void InitializeVoiceInfo(int cardID) { } public VfxBase LoadResource() => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance(); public VfxBase GetResourcePathes(List resourceInfos) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance(); public void UpdateParameterView(int offence, int life, int cost, string name, bool isOnField, bool isRecovery = false, bool useNormalCost = false) { } public void UpdateOffence(int offence) { } public void UpdateLife(int life) { } public VfxBase ResetCardView(CardParameter baseParameter) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance(); public void SetTillingAndOffset(Vector2 tilling, Vector2 offset) { } } }