// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\EvolveImageChangeVfx.cs using UnityEngine; using Wizard.Battle.Resource; namespace Wizard.Battle.View.Vfx { public partial class EvolveImageChangeVfx { public EvolveImageChangeVfx(BattleCardBase card, IBattleResourceMgr resourceMgr) { } } }