// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.UI\EvolutionConfirmation.cs using UnityEngine; using Wizard.Battle.View.Vfx; namespace Wizard.Battle.UI { public partial class EvolutionConfirmation { private DialogBase _dialog; public bool IsPossibleToClose { get; set; } public GameObject ConfirmationButton { get; set; } public EvolutionConfirmation(Transform parent) { } public DialogBase Show(BattlePlayer battlePlayer) => default!; private VfxBase Hide() => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance(); } }