// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard\ApplicationFinishManager.cs using System.Diagnostics; using Cute; using UnityEngine; using Wizard.Battle.View.Vfx; using Wizard.Dialog.Setting; namespace Wizard { public partial class ApplicationFinishManager { private DialogBase _keyOpenMenuDialog; private static bool _canQuit; private DialogBase _quitDialog; private const int QUIT_DIALOG_SORTING_ORDER = 3; public DialogBase QuitDialog { get; set; } public static bool CanQuit { get; set; } public static void ApplicationQuit() { } public bool WantsToQuit() => default!; public bool IsQuitDialog() => default!; public void HandleEscapeDialog() { } } }