// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\AddTokenDeckVfx.cs using System.Collections.Generic; using System.Linq; using UnityEngine; namespace Wizard.Battle.View.Vfx { public partial class AddTokenDeckVfx { protected const float CARD_UN_SORT_TIME = 0.2f; public AddTokenDeckVfx(List drawList, VfxBase spawnEffectVfx, BattlePlayerBase selfBattlePlayer, VfxBase skillOrDestroyVfx, bool isVisible) { } private VfxBase CreateUnSpreadOutVfx(List drawList) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance(); } }