using NUnit.Framework; using SVSim.BattleEngine.Tests; namespace SVSim.BattleEngine.Tests.Coverage; [TestFixture] public class CoverageSetUpFixtureTests { [Test] public void DumpPath_IsObjCoverageBattleEngineLiveTxt() { Assert.That( CoverageSetUpFixture.DumpPath, Does.EndWith("obj/coverage/SVSim.BattleEngine.Tests.live.txt") .Or.EndWith(@"obj\coverage\SVSim.BattleEngine.Tests.live.txt")); } [Test] public void IsEnabled_ReflectsEnvVar() { var prior = System.Environment.GetEnvironmentVariable("SVSIM_COVERAGE"); try { System.Environment.SetEnvironmentVariable("SVSIM_COVERAGE", "1"); Assert.That(CoverageSetUpFixture.IsEnabled, Is.True); System.Environment.SetEnvironmentVariable("SVSIM_COVERAGE", null); Assert.That(CoverageSetUpFixture.IsEnabled, Is.False); } finally { System.Environment.SetEnvironmentVariable("SVSIM_COVERAGE", prior); } } }