using System.Text.Json;
using Microsoft.AspNetCore.Mvc.Testing;
using Microsoft.Extensions.DependencyInjection;
using NUnit.Framework;
using SVSim.BattleNode.Bridge;
using SVSim.BattleNode.Protocol;
using SVSim.BattleNode.Wire;
using SVSim.Database;
using SVSim.Database.Models;
using SVSim.EmulatedEntrypoint;
using SVSim.UnitTests.Infrastructure;
namespace SVSim.UnitTests.BattleNode.Integration;
[TestFixture]
public class BattleNodeFlowTests
{
///
/// End-to-end smoke for the v1.2 scripted lifecycle. Boots the EmulatedEntrypoint via
/// SVSimTestFactory, mints a battle through IMatchingBridge with a fixture MatchContext,
/// opens a raw Socket.IO v2 client against the in-process TestServer, and drives
/// InitNetwork → Loaded → Swap → TurnEnd × 2, asserting the right scripted frames come
/// back in order including the two-cycle three-frame opponent-turn loop (TurnStart +
/// TurnEnd + Judge per cycle).
///
[Test]
[Timeout(30000)]
public async Task ClientWalksHandshakeToReady_ReceivesAllScriptedFrames()
{
await using var factory = new SVSimTestFactory();
var bridge = factory.Services.GetRequiredService();
using var cts = new CancellationTokenSource(TimeSpan.FromSeconds(15));
var ct = cts.Token;
var pending = bridge.RegisterBattle(
new SVSim.BattleNode.Bridge.BattlePlayer(906243102, FixtureCtx()),
p2: null,
SVSim.BattleNode.Sessions.BattleType.Scripted);
var key = MakeKey();
var encryptedVid = NodeCrypto.EncryptForNode("906243102", key);
var wsUri = new Uri($"ws://localhost/socket.io/?BattleId={pending.BattleId}&viewerId={Uri.EscapeDataString(encryptedVid)}&EIO=3&transport=websocket");
var wsClient = factory.Server.CreateWebSocketClient();
var ws = await wsClient.ConnectAsync(wsUri, ct);
await using var client = new RawSocketIoTestClient(ws);
await client.ConsumeHandshakeAsync(ct);
await client.SendMsgAsync(MakeEnvelope(NetworkBattleUri.InitNetwork, pubSeq: 1), key, ct);
Assert.That((await client.ReceiveSynchronizeAsync(ct)).Uri, Is.EqualTo(NetworkBattleUri.InitNetwork));
await client.SendMsgAsync(MakeEnvelope(NetworkBattleUri.InitBattle, pubSeq: 2), key, ct);
Assert.That((await client.ReceiveSynchronizeAsync(ct)).Uri, Is.EqualTo(NetworkBattleUri.Matched));
await client.SendMsgAsync(MakeEnvelope(NetworkBattleUri.Loaded, pubSeq: 3), key, ct);
Assert.That((await client.ReceiveSynchronizeAsync(ct)).Uri, Is.EqualTo(NetworkBattleUri.BattleStart));
Assert.That((await client.ReceiveSynchronizeAsync(ct)).Uri, Is.EqualTo(NetworkBattleUri.Deal));
await client.SendMsgAsync(MakeEnvelope(NetworkBattleUri.Swap, pubSeq: 4,
body: new Dictionary { ["idxList"] = new List