using LitJson; namespace Wizard.Battle.Recovery; public class BattleConditionInfo { public BattleConditionPlayerInfo PlayerInfo { get; private set; } public BattleConditionEnemyInfo EnemyInfo { get; private set; } public BattleConditionInfo(JsonData jsonData, bool useDefaultInPlayCardValue) { PlayerInfo = new BattleConditionPlayerInfo(jsonData["player"], useDefaultInPlayCardValue); EnemyInfo = new BattleConditionEnemyInfo(jsonData["enemy"], useDefaultInPlayCardValue); } }