using System.Text.Json.Serialization;
using MessagePack;
namespace SVSim.EmulatedEntrypoint.Models.Dtos.ArenaColosseum;
[MessagePackObject]
public class ColosseumBattleResults
{
[JsonPropertyName("win_count")] [Key("win_count")]
public int WinCount { get; set; }
/// 0 = loss, 1 = win. Client iterates as bool list.
[JsonPropertyName("result_list")] [Key("result_list")]
public List ResultList { get; set; } = new();
}