namespace SVSim.BattleNode.Bridge; /// /// Known values for — the prod do_matching battle-mode id, /// forwarded verbatim onto the wire (battleType field on BattleStart). Names the otherwise /// magic 11. Distinct from the enum (Pvp/Bot), which is the /// session topology, not the game mode. /// public static class BattleModes { /// Take Two (TK2) — the two-pick draft mode the v1 captures were taken from. Prod /// rank-battle frames carry the same value (see MatchContextBuilder). public const int TakeTwo = 11; }