using System.Linq; using Wizard.Battle.View.Vfx; public class NetworkSkill_discard : Skill_discard { public NetworkSkill_discard(SkillParameter skillPrm, string option) : base(skillPrm, option) { } public override VfxWithLoading Start(CallParameter callParameter) { if (callParameter.targetCards.Count() > 0) { base.SkillPrm.ownerCard.SelfBattlePlayer.CallOnDiscard(callParameter.targetCards.ToList()); } return base.Start(callParameter); } }