using Wizard.Battle.View.Vfx; public class NetworkSkill_destroy : Skill_destroy { public NetworkSkill_destroy(SkillParameter skillPrm, string option) : base(skillPrm, option) { } public override VfxWithLoading Start(CallParameter callParameter) { base.SkillPrm.ownerCard.SelfBattlePlayer.CallOnSkillDestroyOrBanish(base.SkillPrm.ownerCard); return base.Start(callParameter); } }