using Wizard.Battle.View.Vfx; public class NetworkSkill_bp_modifier : Skill_bp_modifier { public NetworkSkill_bp_modifier(SkillParameter skillPrm, string option) : base(skillPrm, option) { } protected override VfxBase AddBp(BattlePlayerBase target, int value) { target.CallOnAddBp(value, base.SkillPrm.ownerCard); return base.AddBp(target, value); } }