using Microsoft.EntityFrameworkCore; namespace SVSim.Database.Models; /// /// Records a viewer's class choice for a . /// One row per (Viewer, Pack) — the choice is one-shot per pack per /// /pack/set_rotation_starter_class spec. Surfaces as selected_class_id on the parent /// PackConfig in the next /pack/info response so the client's starter-pack dialog can /// pre-select on revisit. = parent_gacha_id; is 1..8. /// [Owned] public class ViewerPackStarterClass { public int PackId { get; set; } public int ClassId { get; set; } }