// AUTHORED SHIM (pass-5): ReplayDataHandler kept as minimal no-op subclass of // WatchDataHandler. Original auto-generated ctor chained `: base(nBattleMgr, room, ...)` // against a 5-arg WatchDataHandler ctor that referenced types (NetworkWatchBattleMgr, // RoomConnectController) scheduled for deletion; removed the ctor since nothing // constructs `new ReplayDataHandler(...)` anywhere. Methods are the two the // (still-live) NewReplayBattleMgr / NetworkReplayBattleMgr call. namespace Wizard.RoomMatch { }