using System.Collections.Generic; using Wizard.Battle; public class SkillTargetBeAttackedFilter : ISkillTargetFilter { public IEnumerable Filtering(IEnumerable battlePlayerInfos, SkillConditionCheckerOption option) { List list = new List(); if (option.AttackTargetCard == null) { return list; } foreach (IBattlePlayerReadOnlyInfo battlePlayerInfo in battlePlayerInfos) { if (option.AttackTargetCard.IsPlayer == battlePlayerInfo.IsPlayer) { list.Add(option.AttackTargetCard); } } return list; } }