using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using SVSim.Database; using SVSim.Database.Models.Config; using SVSim.EmulatedEntrypoint.Services; using SVSim.UnitTests.Infrastructure; namespace SVSim.UnitTests.Services; public class FreeplayConfigTests { [Test] public void Freeplay_defaults_to_disabled_with_canonical_amounts() { using var factory = new SVSimTestFactory(); using var scope = factory.Services.CreateScope(); var db = scope.ServiceProvider.GetRequiredService(); var svc = new GameConfigService(db, new ConfigurationBuilder().Build()); var cfg = svc.Get(); Assert.That(cfg.Enabled, Is.False, "freeplay must be off unless explicitly enabled"); Assert.That(cfg.CurrencyAmount, Is.EqualTo(99999UL)); Assert.That(cfg.CardCopies, Is.EqualTo(3)); } }