using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.DependencyInjection; using SVSim.Bootstrap.Importers; using SVSim.Database; using SVSim.Database.Enums; using SVSim.UnitTests.Infrastructure; namespace SVSim.UnitTests.Importers; public class AchievementCatalogImporterTests { private static string SeedDir => Path.Combine(AppContext.BaseDirectory, "Data", "seeds"); [Test] public async Task Imports_captured_achievement_tiers_from_seed() { using var factory = new SVSimTestFactory(); using var scope = factory.Services.CreateScope(); var db = scope.ServiceProvider.GetRequiredService(); await new AchievementCatalogImporter().ImportAsync(db, SeedDir); var swordLevel = await db.AchievementCatalog .Where(r => r.AchievementType == 12) .OrderBy(r => r.Level).LastOrDefaultAsync(); Assert.That(swordLevel, Is.Not.Null); Assert.That(swordLevel!.EventType, Is.EqualTo("class_level_up:swordcraft")); } [Test] public async Task Imports_multiple_levels_for_same_type() { using var factory = new SVSimTestFactory(); using var scope = factory.Services.CreateScope(); var db = scope.ServiceProvider.GetRequiredService(); await new AchievementCatalogImporter().ImportAsync(db, SeedDir); // Hand-add a tier not present in the seed (use a high level the seed won't contain). db.AchievementCatalog.Add(new SVSim.Database.Models.AchievementCatalogEntry { AchievementType = 12, Level = 99, Name = "Reach level 999 in Swordcraft (synthetic)", RequireNumber = 999, RewardType = (UserGoodsType)5, RewardDetailId = 100211062, RewardNumber = 3, OrderNum = 10, EventType = "class_level_up:swordcraft", EventArg = null, }); await db.SaveChangesAsync(); await new AchievementCatalogImporter().ImportAsync(db, SeedDir); int swordTiers = await db.AchievementCatalog.CountAsync(r => r.AchievementType == 12); Assert.That(swordTiers, Is.GreaterThanOrEqualTo(3), "hand-added tier 99 must coexist with seeded tiers 6 and 7"); } [Test] public async Task Is_idempotent_on_rerun() { using var factory = new SVSimTestFactory(); using var scope = factory.Services.CreateScope(); var db = scope.ServiceProvider.GetRequiredService(); await new AchievementCatalogImporter().ImportAsync(db, SeedDir); int before = await db.AchievementCatalog.CountAsync(); await new AchievementCatalogImporter().ImportAsync(db, SeedDir); int after = await db.AchievementCatalog.CountAsync(); Assert.That(after, Is.EqualTo(before)); } [Test] public async Task Empty_seed_is_no_op() { using var factory = new SVSimTestFactory(); using var scope = factory.Services.CreateScope(); var db = scope.ServiceProvider.GetRequiredService(); string tmp = Path.Combine(Path.GetTempPath(), $"seed-{Guid.NewGuid()}"); Directory.CreateDirectory(tmp); try { File.WriteAllText(Path.Combine(tmp, "achievement-catalog.json"), "[]"); await new AchievementCatalogImporter().ImportAsync(db, tmp); int count = await db.AchievementCatalog.CountAsync(); Assert.That(count, Is.EqualTo(0)); } finally { Directory.Delete(tmp, true); } } }