using MessagePack; using System.Text.Json.Serialization; namespace SVSim.EmulatedEntrypoint.Models.Dtos; /// /// "quest" block on /mypage/index. Consumed by QuestOpenInfo.SetOpenInfo. /// Empty/closed-quest shape captured from prod 2026-05-23. /// [MessagePackObject] public class Quest { [JsonPropertyName("is_open")] [Key("is_open")] public bool IsOpen { get; set; } [JsonPropertyName("is_display_badge")] [Key("is_display_badge")] public bool IsDisplayBadge { get; set; } [JsonPropertyName("is_daily_first_access")] [Key("is_daily_first_access")] public bool IsDailyFirstAccess { get; set; } [JsonPropertyName("end_time")] [Key("end_time")] public string EndTime { get; set; } = string.Empty; [JsonPropertyName("name")] [Key("name")] public string Name { get; set; } = string.Empty; }