using MessagePack; using System.Text.Json.Serialization; namespace SVSim.EmulatedEntrypoint.Models.Dtos; /// /// gacha_point block inside /pack/info entries. Prod ships strings for pack_id/increase_gacha_point; /// mirror exactly per project_wire_key_serialization. /// [MessagePackObject] public class PackGachaPointDto { [JsonPropertyName("pack_id")] [Key("pack_id")] public string PackId { get; set; } = "0"; [JsonPropertyName("gacha_point")] [Key("gacha_point")] public int GachaPoint { get; set; } [JsonPropertyName("increase_gacha_point")] [Key("increase_gacha_point")] public string IncreaseGachaPoint { get; set; } = "0"; [JsonPropertyName("exchangeable_gacha_point")] [Key("exchangeable_gacha_point")] public int ExchangeableGachaPoint { get; set; } [JsonPropertyName("is_exchangeable_gacha_point")] [Key("is_exchangeable_gacha_point")] public bool IsExchangeableGachaPoint { get; set; } }