using MessagePack; using System.Text.Json.Serialization; namespace SVSim.EmulatedEntrypoint.Models.Dtos.GuildChat; /// Request for POST /guild_chat/add_deck. Shares a deck snapshot to guild chat. [MessagePackObject] public class GuildChatAddDeckRequest { [JsonPropertyName("viewer_id"), Key("viewer_id")] public string ViewerId { get; set; } = ""; [JsonPropertyName("steam_id"), Key("steam_id")] public ulong SteamId { get; set; } [JsonPropertyName("steam_session_ticket"), Key("steam_session_ticket")] public string SteamSessionTicket { get; set; } = ""; /// API-side Format value of the deck being shared. [JsonPropertyName("deck_format"), Key("deck_format")] public int DeckFormat { get; set; } /// Slot number of the deck being shared (within the user's regular deck slots). [JsonPropertyName("deck_no"), Key("deck_no")] public int DeckNo { get; set; } }