using MessagePack; using System.Text.Json.Serialization; namespace SVSim.EmulatedEntrypoint.Models.Dtos.Guild; /// /// Response for POST /guild/others_info. Only the detail sub-tree — no member list (privacy). /// Reuses GuildDetailSubTree (same shape as /guild/update response). /// [MessagePackObject] public class GuildOthersInfoResponse { [JsonPropertyName("guild"), Key("guild")] public GuildDetailSubTree Guild { get; set; } = new(); }