using MessagePack; using System.Text.Json.Serialization; namespace SVSim.EmulatedEntrypoint.Models.Dtos.Guild; /// /// Request for POST /guild/join_request_list. /// KeysetPagination shape — client always sends page=0, oldest_time=0. /// [MessagePackObject] public class GuildJoinRequestListRequest { [JsonPropertyName("viewer_id"), Key("viewer_id")] public string ViewerId { get; set; } = ""; [JsonPropertyName("steam_id"), Key("steam_id")] public ulong SteamId { get; set; } [JsonPropertyName("steam_session_ticket"), Key("steam_session_ticket")] public string SteamSessionTicket { get; set; } = ""; [JsonPropertyName("page"), Key("page")] public int Page { get; set; } [JsonPropertyName("oldest_time"), Key("oldest_time")] public long OldestTime { get; set; } }