using MessagePack; using System.Text.Json.Serialization; using SVSim.EmulatedEntrypoint.Models.Dtos.Common.Guild; namespace SVSim.EmulatedEntrypoint.Models.Dtos.Guild; /// /// Response for POST /guild/change_role. /// Returns the full updated member list so the client can redraw without re-fetching /guild/info. /// [MessagePackObject] public class GuildChangeRoleResponse { [JsonPropertyName("members"), Key("members")] public List Members { get; set; } = new(); }