using System.Text.Json.Serialization; using MessagePack; namespace SVSim.EmulatedEntrypoint.Models.Dtos.Friend; [MessagePackObject] public sealed class FriendInfoResponse { [JsonPropertyName("friends")][Key("friends")] public List Friends { get; set; } = new(); [JsonPropertyName("friend_count")][Key("friend_count")] public int FriendCount { get; set; } [JsonPropertyName("friend_max_count")][Key("friend_max_count")] public int FriendMaxCount { get; set; } }