using System;
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace SVSim.Database.Migrations
{
///
public partial class AddStoryDeck : Migration
{
///
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "StoryDecks",
columns: table => new
{
Id = table.Column(type: "integer", nullable: false),
DeckNo = table.Column(type: "integer", nullable: false),
Kind = table.Column(type: "integer", nullable: false),
ClassId = table.Column(type: "integer", nullable: false),
DeckName = table.Column(type: "text", nullable: false),
SleeveId = table.Column(type: "integer", nullable: false),
LeaderSkinId = table.Column(type: "integer", nullable: false),
IsRecommend = table.Column(type: "integer", nullable: false),
OrderNum = table.Column(type: "integer", nullable: false),
EntryNo = table.Column(type: "integer", nullable: false),
DeckFormat = table.Column(type: "integer", nullable: true),
DateCreated = table.Column(type: "timestamp with time zone", nullable: false),
DateUpdated = table.Column(type: "timestamp with time zone", nullable: true)
},
constraints: table =>
{
table.PrimaryKey("PK_StoryDecks", x => x.Id);
});
}
///
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "StoryDecks");
}
}
}