using System.Text.Json; using Microsoft.EntityFrameworkCore; using SVSim.Bootstrap.Models.Seed; using SVSim.Database; using SVSim.Database.Models; namespace SVSim.Bootstrap.Importers; /// /// Idempotent upsert of MyRotation reference data: settings (per rotation_id) + /// abilities (per ability_id). Seeds come from seeds/my-rotation-settings.json and /// seeds/my-rotation-abilities.json; the extractor pre-joins the original wire's three /// dicts (setting, reprinted, restricted) on rotation_id, so the importer just iterates. /// public class MyRotationImporter { public async Task ImportAsync(SVSimDbContext context, string seedDir) { var settings = SeedLoader.LoadList(Path.Combine(seedDir, "my-rotation-settings.json")); var abilities = SeedLoader.LoadList(Path.Combine(seedDir, "my-rotation-abilities.json")); if (settings.Count == 0 && abilities.Count == 0) return 0; int sCreated = 0, sUpdated = 0; var existingSettings = await context.MyRotationSettings.ToDictionaryAsync(e => e.Id); foreach (var s in settings) { if (s.Id == 0) continue; var entry = existingSettings.TryGetValue(s.Id, out var ex) ? ex : new MyRotationSettingEntry { Id = s.Id }; entry.CardSetIdsCsv = s.CardSetIdsCsv; entry.AbilitiesCsv = s.AbilitiesCsv; entry.ReprintedCardIds = s.ReprintedCardIds; entry.RestrictedCardIds = s.RestrictedCardIds; if (ex is null) { context.MyRotationSettings.Add(entry); existingSettings[s.Id] = entry; sCreated++; } else sUpdated++; } int aCreated = 0, aUpdated = 0; var existingAbilities = await context.MyRotationAbilities.ToDictionaryAsync(e => e.Id); foreach (var s in abilities) { if (s.Id == 0) continue; var entry = existingAbilities.TryGetValue(s.Id, out var ex) ? ex : new MyRotationAbilityEntry { Id = s.Id }; entry.Data = JsonSerializer.Serialize(s.Data); if (ex is null) { context.MyRotationAbilities.Add(entry); existingAbilities[s.Id] = entry; aCreated++; } else aUpdated++; } await context.SaveChangesAsync(); Console.WriteLine($"[MyRotationImporter] settings +{sCreated}/~{sUpdated}, abilities +{aCreated}/~{aUpdated}"); return sCreated + sUpdated + aCreated + aUpdated; } }