using System.Text.Json;
using Microsoft.EntityFrameworkCore;
using SVSim.Bootstrap.Models.Seed;
using SVSim.Database;
using SVSim.Database.Models;
namespace SVSim.Bootstrap.Importers;
///
/// Idempotent upsert of MyRotation reference data: settings (per rotation_id) +
/// abilities (per ability_id). Seeds come from seeds/my-rotation-settings.json and
/// seeds/my-rotation-abilities.json; the extractor pre-joins the original wire's three
/// dicts (setting, reprinted, restricted) on rotation_id, so the importer just iterates.
///
public class MyRotationImporter
{
public async Task ImportAsync(SVSimDbContext context, string seedDir)
{
var settings = SeedLoader.LoadList(Path.Combine(seedDir, "my-rotation-settings.json"));
var abilities = SeedLoader.LoadList(Path.Combine(seedDir, "my-rotation-abilities.json"));
if (settings.Count == 0 && abilities.Count == 0) return 0;
int sCreated = 0, sUpdated = 0;
var existingSettings = await context.MyRotationSettings.ToDictionaryAsync(e => e.Id);
foreach (var s in settings)
{
if (s.Id == 0) continue;
var entry = existingSettings.TryGetValue(s.Id, out var ex) ? ex : new MyRotationSettingEntry { Id = s.Id };
entry.CardSetIdsCsv = s.CardSetIdsCsv;
entry.AbilitiesCsv = s.AbilitiesCsv;
entry.ReprintedCardIds = s.ReprintedCardIds;
entry.RestrictedCardIds = s.RestrictedCardIds;
if (ex is null) { context.MyRotationSettings.Add(entry); existingSettings[s.Id] = entry; sCreated++; }
else sUpdated++;
}
int aCreated = 0, aUpdated = 0;
var existingAbilities = await context.MyRotationAbilities.ToDictionaryAsync(e => e.Id);
foreach (var s in abilities)
{
if (s.Id == 0) continue;
var entry = existingAbilities.TryGetValue(s.Id, out var ex) ? ex : new MyRotationAbilityEntry { Id = s.Id };
entry.Data = JsonSerializer.Serialize(s.Data);
if (ex is null) { context.MyRotationAbilities.Add(entry); existingAbilities[s.Id] = entry; aCreated++; }
else aUpdated++;
}
await context.SaveChangesAsync();
Console.WriteLine($"[MyRotationImporter] settings +{sCreated}/~{sUpdated}, abilities +{aCreated}/~{aUpdated}");
return sCreated + sUpdated + aCreated + aUpdated;
}
}