// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\VideoHostingHUD.cs using System; using UnityEngine; using Wizard; using Wizard.Dialog.Setting; public partial class VideoHostingHUD { public enum HUDMode { Null, Recording, Publishing } public enum HUDStatus { Idle, Playing, Pause } private static readonly string SETTING_BUTTON_SPRITENAME_PUB_OFF; private static readonly string SETTING_BUTTON_SPRITENAME_PUB_ON; private static readonly string SETTING_BUTTON_SPRITENAME_REC_OFF; private static readonly string SETTING_BUTTON_SPRITENAME_REC_ON; private const float DELAY_PLAY_SEC = 0.3f; private const float STATUSPOPUP_ALPHA_MIN = 0f; private const float STATUSPOPUP_ALPHA_MAX = 1f; private const float STATUSPOPUP_ALPHA_SPEED = 1f; private static readonly Vector3 STATUSPOPUP_LABEL_POS_PUBLISHING; private static readonly Vector3 STATUSPOPUP_LABEL_POS_RECORDING; public static int CONTROLBUTTON_LAYER_DEFAULT; public static int CONTROLBUTTON_LAYER_BATTLE; private UIPanel _statusPopupPanel; private UILabel _statusPopupLabel; private UISprite _statusPopupRecSprite; private float _statusPopupAlpha; private bool _statusPopupAlphaDown; private GameObject _controlButtonRoot; private UIButton _playButton; private UILabel _playButtonLabel; private UIButton _settingButton; private UISprite _settingButtonSprite; private HUDMode _mode; private HUDStatus _status; private Coroutine _coroutine; private DialogBase _menuDialog; private VideoHostingHUDFaceCamera _faceCamera; private bool _isInitialized; private bool _isReqInitFromSystem; private void Awake() { } private void Start() { } private void OnDestroy() { } private void Update() { } public bool GetInitialized() => default!; public void SetReqInitFromSystem(bool isReq) { } private void _InitStatusFromSystem() { } public void Init(HUDMode mode) { } private void _SetStatus(HUDStatus status) { } public bool IsSettingMenuDialogOpen() => default!; public void CloseSettingMenuDialog() { } private void ChangeControlPopupStatus(HUDMode mode, HUDStatus status) { } private void ChangeControlButtonStatus(HUDMode mode, HUDStatus status) { } public void SetControlButtonLayer(int layer) { } public void SetPushEnablePlay(bool isEnable) { } public void SetPushEnableSetting(bool isEnable) { } private void UpdatePopup() { } private static bool UpdatePingPongByDeltaTime(ref float val, float min, float max, float speed, bool isdown) => default!; public void InitFaceCameraAdjust() { } public void EndFaceCameraAdjust() { } public void SetFaceCameraAdjustSwitchEnable(bool isEnable) { } public bool GetFaceCameraAdjustSwitchEnable() => default!; public Transform GetFaceCameraWindowLocator() => default!; private void OnClickButtonPlay() { } private void _DelayPlay() { } private void OnClickButtonSetting() { } private void OnCloseRecordingMenu() { } private void OnStartAdjustFaceCameraWindow() { } private void OnEndAdjustFaceCameraWindow() { } public void OnStartRecording() { } public void OnFinishRecording() { } public void OnPauseRecording() { } public void OnResumeRecording() { } public void OnStartPublishing() { } public void OnFinishPublishing() { } public void OnPausePublishing() { } }