// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Story.ChapterSelection.SelectionProcessing.Main\StoryStarter.cs using System; using System.Collections; using System.Linq; using Cute; namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main { public partial class StoryStarter { public void Execute(Parameter param) { } private IEnumerator ExecuteCoroutine(Parameter param) => default!; private static void RegisterSelectedStoryInfo(Parameter param) { } private static IEnumerator RegisterDeckCoroutine(DeckData deckData, bool isFixedDeck, int? chapterClassId) => default!; private static IEnumerator GetDefaultDeckCoroutine(int classId, Action finishCallback) => default!; private static void RegisterBattleData(StoryChapterData chapterData, int? chapterCharaId) { } private static IEnumerator StoryStartTaskCoroutine(SelectedStoryInfo storyInfo) => default!; private static void ChangeScene(StoryChapterData chapterData) { } } }