// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\StartSummonCardVfx.cs using UnityEngine; using Wizard.Battle.Resource; namespace Wizard.Battle.View.Vfx { public partial class StartSummonCardVfx { private new readonly BattleCardBase _card; private new readonly IBattleCardView _cardView; private new WaitUntilCardIsQueuedToBePlayedVfx waitUntilCardIsInPlayQueueVfx; public StartSummonCardVfx(IBattleCardView cardView, IBattleResourceMgr resourceMgr, BattleCardBase card, NetworkBattleReceiver.CardInfo cardInfo = null) : base(cardView, card) { } } }